In Game...

In the last time, we increasingly hear that this tank is not farmit, dull and without gold does not live. For this reason, I would like to say a few words of subjective opinion in favor of T26E4 as a premium level 8 in our game. He wants to be considered from two aspects - first, Farmer loans, and secondly tank for fan, a tank capable of miracles in battle, even in random conditions today. In addition, the crew pump for medium tanks of the United States personally I have never been extended.

At least this copy and is a representative of medium tanks in the game, rather to attribute it to heavy. Filty transitional option. Therefore, to the main competitors of the super friend personally, I would take only a TT 8 LVL - IS-6 and Lowe. And then Lowe does not have a preferential level of battles, respectively, its balanced and 10-ka, including. And this means that his good breakdown of the BB will be a full advantage to be given only in the top, there is no list in the bottom of the list, and you will have to get out for gold or sweat with the break. That certainly does not detract from his other charms.

What about T26E4 ... Super Pershing Balancing in 8-9 level of battles. And this means that with its humble break in 171 mm armor-piercing, we will not be lucky enough to meet in battle with a Mouse. But without this adventure we will have enough. This gun makes you think about every shot that is certainly useful. Such a modest break will bring a lot of "joy" when filling the hatch and weaknesses, but the accuracy and speed of the cannons allow themselves to pull out the battles of the deepest places. Yes, T26E4 does not have good dynamics, and it is not as fast as the studing studied ... But it has good screens, especially this is felt by the tower and VLD. It is categorically impossible to tank on the sides and substitute the rollers. But through the tower on the maps with hilly terrain and through the downtown on the urban, it shows very good tanning, in particular against dangerous Soviet PTs who are accustomed to shoot from projectiles. He is able to work wonders, holding back the shells of the mask gun. At least the last time after many have gotten it by completing combat missions, and players in random are more accustomed to his features, know where it makes any way (rocket launcher on the tower, luncher com. Towers and actually completely defenseless hull and the tower from the back and side) It can hardly disappoint the enemy, hiding weaknesses - for example, a rockettier when leaving to the left of the shelter, the housing during the occupation of a position on the hill. With the right style of the game and control over the situation, it is able to keep the entire flank, including the tanks of the ninth level. Of course, if you do not allow errors and the WPD will be on your side. And in such battles (even without a receipt of the account), it can take out from 25 to 60 thousand loans of pure earnings for the fight! With the premature, with the beautiful amount of pure earnings, it is sometimes translated and for 100 thousand!

If the farm is not important to you - you can charge podkalibal shells with a break in 259 mm! In this case, your DPM (1757, if without a cheerful), will not be exchanged for atmospheres - the same Lowe can be sewed not only in the NLD as armorboy, but also with full tranquility in VLD, the tower's cheeks, especially not aiming. And according to the results of a normal battle, you will go to zeros. Personally, I prefer to charge mainly by BB, leaving only up to 10 podcalibers for particularly critical situations where there is no place of impex.

Its 1450 HP will also help to live longer, being enhanced in fact with pleasant armored screens, which, however, is caused by weight, so negatively affecting the dynamics. True, while in the forehead body of the armor 177 mm, side and feed seem cardboard in comparison with it - just 76 and 50 mm, respectively.

The main enemies of the super friend, it is not difficult to guess - the tanks with strong armor, in fact most of the grows of 9 and 8 levels and of course everyone is a favorite art, whose shells are very good in us. Moreover, if the Soviet traps with their accuracy and weak places can still be tolerated and to win both at a distance and in Klinch, the Germans in this plan are illiterate. Their NLD and the tower cheeks often turn out to be under adverse angles and your duel turns into a "beater" without damage to each other, you have to charge gold shells.

The equipment in which the tank needs to improve the comfort of the game is undoubtedly the rate, the vendor drives, and the third I chose the horizontal tip stabilizer. This is the most rational solution, since the ventilation will not give you such an advantage as a more accurate gun.

From the skills to the crew - classic alignment. The first is the lamp of the sixth sense on the commander and repairing the crew. Next - all on the passability and stabilization. An example of the second perks: repair, smooth turn of the tower, off-road king, radio equipment, non-contact beaged.

In history...

The tank is one of the experimental tanks of the T20 series, which were created during World War II. The main goal in the development was the creation of a car with sufficient firepower capable of withstanding German armor. The permsion gun M3, a 90-mm caliber was similar to the German KWK 36 88mm, which was used on Tiger I.

In the desire of the designers, correspond to the fire power of the royal tigra with its more powerful tool KWK43 caliber 88mm, the T15E1 90mm gun was developed and installed in January 1945 on the T26E1 tank. This tank was called T26E1-1. T15E1 has separate charging and characteristics that allow the calm speed of 1140 m / s, which made it possible to penetrate the front armor panthers from an impressive distance to 2400 m.

The second prototype was transformed from T26E3 and used a modified T15E2 gun. The frontal armor of the case and the tower were raised to 178 mm with armored persons. Improvements in the design removed the need for stabilizing springs. T26E3 test tank was standardized as M26 Pershing with a standard 90mm tool. The version of T26E4 was later experiment and was developed in early 1945, also replacing the T26E3 tool to a more powerful and speed-up 90-mm gun.

Super friend was so lucky with the time of creation, that the first tank reached Europe only at the end of the war. The war ended earlier than he could meet with any German tank. And at the end of the war, the production batch was reduced from 1000 to just 25 tanks and they were produced under the T26E4 Super Pershing labeling. At the moment, the units are preserved.

After the war, the two M26 tank were equipped with a T54 gun, which possessed the same long barrel, and the ammunition were developed short and thicker, while maintaining the same dual speed. They also installed a muzzle brake from the M3A1 gun installed on the M26A1 and M46 tanks. Machines were named M26E1, but due to lack of funds, further production was stopped.

Production and characteristics:

  • Weight: 48 tons
  • Produced: 25.
  • Year of release: 1945
  • Engine: Ford GAF \u200b\u200bV8 Water Cooling, 500 hp
  • Flag volume: 183 gallons
  • Speed: 30 km / h
  • Distance: 150 kilometers
  • Crew: 5 - commander, gunner, charging, driver, arrows

Armament:

  • 1x 90mm main tool
  • 1 x Machine Caliber 50
  • 2 machine gun caliber 30

26-03-2015, 18:26

Good day to all and welcome to the site! Tankers, speech in the guide will go about an interesting and very comfortable car - American premium middle-level tank in World of Tanks T26E4 SuperPershan.

In addition to the fact that thanks to the premium status, playing on this tank, you can export much more silver from the battle, that is, farm, the entire gameplay will be, besides, very comfortable. The fact is that T26E4 SUPERPERSHING in World Of Tanks It has a preferential level of fighting, that is, to play against the tenth level technique you do not have to. However, for a successful game, there is little only this fact, you need to still know your tank, and in this you will help our guide on T26E4 Super Pershing.

TTH T26E4 Super Pershing

For a start, each owner of this American must understand that in his hands the tank with a good margin of strength, which is somewhat higher than the classmates. In addition, T26E4 Super Pershing Overview There is very decent, in the basic configuration, this parameter is 390 meters.

It is noteworthy that at least the tank with us and the average, according to the degree of survival, he will give odds to some heavy tanks in WOT. The fact is that T26E4 Super Pershing Characteristics The frontal booking is great! If the housing is concerned, it will be sewn with 76-millimeter screens (in the shift), which there are also the main armor, the thickness of which, taking into account the slopes, is equal to 152 millimeters in VLD and 140 millimeters in the NLD. That is, putting a very small rhombus, break T26E4 World Of Tanks The forehead becomes very hard and not even every level of the 9th level will cope with it.

The forehead of the tower is also almost completely closed by the screen and although it is located at a right angle, its thickness is nominally above - 88 millimeters. Moreover, it also has the main armor, depending on the site where the enemy shell includes, the shift is derived from 106 to 224 millimeters.

So what T26E4 SuperPershing Pesters Zones, you ask? So, to pierce our Americans in the forehead, you need to either fill the machine-gun nest on VLD, or aim in the hatch on the tower, or under the gun mask, if the opponent shared the gun up.

But if we talk about the onboard projection, it is better to hide it better, because on the side T26E4 SuperPershing Tank It makes your way very easily, so much that it is even undesirable to try to a tank on the board, because with a too heavy fairness of the case, you risks losing precious stool points.

By the way, for a good booking you need to pay, so that mobility in our case is also more similar to heavy tanks. T26E4 SuperPershing WOT. Low maximum speed, very bad dynamics, as well as weak maneuverability, which makes it slow and smooth.

T26E4 SuperPershing instrument

Once upon a time, the gun in this apparatus was completely mediocre, mainly due to the weak bending, but with a patch yield 0.9.17 everything has changed significantly, now we have very decent weapons, but everything is in order.

Let's start with the fact that T26E4 SuperPershing tools It has a standard alfactory premium st-8 standard, as well as not very remarkable, but still quite a good damage per minute, which is equal to 1756 units.

After updating 0.9.17 T26E4 tank Got a good potential for the pharmacy of silver loans. Now the standard armor-piercing shells is enough to punch most of the nines and only if you are too lazy to push vulnerable places or a distance to the enemy is too big, you will have to charge gold.

The problem of our gun is in terms of accuracy. T26E4 SuperPershing WOT. It is the owner of a large scatter, bad stabilization and quite a long information, because of which it is convenient to fight only in the near and medium distances.

As for the angles of vertical tip, there are absolutely complaints about them. Down your barrel american Middle Tank T26E4 SuperPershing May be lowered by 10 degrees, which allows him to play from the relief and tank with his strong tower.

Advantages and Disadvantages T26E4 SuperPershing

As you might notice, in the current realities, this unit can boast a very impressive number of strengths. But in order to realize the potential of the tank completely and get the most complete understanding of what he represents, it is worth highlighting the advantages and disadvantages separately:
Good margin of safety and review range;
Excellent frontal booking;
Good alfactory and damage per minute;
Worthy breakdown and potential for farm;
Comfortable corners of vertical tip;
Preferential level of battles.
Minuses:
Frankly weak mobility;
Big silhouette;
Bad armor of sides and feed;
Mediocre accuracy (stabilization, scatter, reduction).

Equipment for T26E4 SuperPershing

As usual, thanks to the correct installation of additional modules, you can enhance the existing advantages of the tank, and brighten its disadvantages. However, in our case, the choice will be more than standard on tank T26E4 equipment Put the following:
1. - Damage per minute We still don't so much, so let's increase it by making a tank more dangerous and profitable.
2. - For a friend, this module is needed, because it has serious problems with accuracy and stabilization that can be slightly reduced.
3. - Such a choice will allow you to easily achieve the maximum review range, which is extremely important in any combat conditions.

However, useful changes can be made to the given set of modules. Provided that you have already pumped peppers on the review, the last item is better replaced by, in order to further increase your firepower, the comfort of firing and review.

T26E4 SUPERPERSHING crew training

Of course, the crew of the tank also needs training, because it is another excellent opportunity to strengthen your combat machine. Moreover, premium status and crew composition in our case makes it possible to train tankers for other machines, but in general for T26E4 SuperPershing Percans It is better to learn in such a sequence:
Commander - ,,,
Powder - ,,,
Driver mechanic - , , , .
Radist - ,,,
Charging - ,,,

Equipment for T26E4 SuperPershing

Consumables are selected by a very simple and known to each diagram. If on this tank you want to farm as much as possible and continuously replenish your silver reserve, take,. But in cases where you are waiting for efficiency from the fight and want maximum reliability, it is better to carry on T26E4 SuperPershing Equipment as , , . In addition, our tank is burning extremely rare, and it means to buy too.

Tactics games on T26E4 SuperPershing

To take out a lot of silver loans from the battle, as well as to play effectively and on the result, it is necessary to take into account the strengths and weaknesses of the machine. In our case, first of all, it is worth relying on booking, which means that for T26E4 SuperPershing Tactic The fighting is in contact collisions on the first line.

Arriving on the flank with the allies, take care that the enemy artillery could not shoot freely for you. As for tanning, medium Tank T26E4 SuperPershing It should always stand to the enemy of the forehead, and for greater efficiency, completely trust the body. It is necessary to do so in order to increase the core values, but at the same time not to substitute vulnerable boards.

In addition, standing constantly on site should not be in a collision with the enemy T26E4 SuperPershing WOT. Must be slightly dancing, moving back and forth, in order to complicate the opponent to push their vulnerable zones.

As for the damage, the best results can be achieved only if you fight in the near and medium distances, because T26E4 tank It has bad accuracy and stabilization. For the same reason, you should always try to end and desirable at the same time focusing weakened fate in the enemy armor.

By the way, always remember your mediocre mobility. Sure, T26E4 SUPERPERSHING WORLD OF TANKS Can change the flanks or return to the defense of the base, but for this you must follow the mini-card and be able to think of a few moves forward, since the throws over long distances need to begin to make in advance.

And if you have doubts about T26E4 SuperPershing worth buying Or not, I would say - worth it. This tank can be farm, confidently keeps the blow and has a preferential level of battles, now among premium techniques, these qualities in the complex are extremely rare.

If you like to play against other gamers (or in a team with them), and you also like tanks, then this game will be perfect for you. Computer Game Developers For a long time created various projects that would allow the player to feel like a real fighter on the tank, but in most cases the projects were either completely failed or mediocre. And only when the project "The World of Tanks" appeared on the world, everyone understood that the time of this genre came. The most attractive feature of this game is the maximum realistic - the developers took care that each model of the tank is as close as possible to a real sample, and it affected absolutely all the elements - from the thickness of the armor to the radio stations on board the tank. Naturally, the battles in this game are as close as possible to reality - that is why you may have a question about where T26E4 punch or any other tank.

Punching

If you are surprised by the question of whether you are most likely not played in the world of tanks. The fact is that this is not a standard simulator, where different tanks have an indicator of life and armor, which are simply removed by damage from guns. Each model has a life supply, but at the same time to get to it, you need to break through thick armor - this can be done only with a powerful weapon, and it is not always. Many people are trying to use the weaknesses of other tanks, so as not to pierce the armor, but immediately reach the stock of life. That is why questions arise about where T26E4 punch and other tanks that have too thick armor. And that is why the term "breakdown zone" appeared, with the help of which points on the tank, where it is minimally protected by armor or is not protected at all. These points are not invented by the developers specifically - they are available on real samples of equipment, which also leads gamers delight.

Hatches on the tower

From this article you will learn, this is one of the most unpleasant rivals in any conditions. It is determined by the fact that the tank has a very thick armor, but not so many zones of the breakdown, and all of them are not too big. Therefore, each of them needs to be considered separately so that you know where you need to go when you meet with this tank. The first option is the hatches on the tower, to them you will not be easily reached, if you go on the direct field, but if your opponent moves under the tilt, you will be much easier for them. If it does not work off the hatches, melt the rangefinder is also a very convenient goal that can be hooed even if the forehead collishes in the forehead. However, you should pay attention to the fact that the T26E4 zone breaks through and more comfortable, and you also should not forget about them.

"Cheeks" tower

If you look at the T26E4 tower, the breakdown zones for you can be instantly obvious. The fact is that the unarmed look can notice areas where the tower is covered with an additional layer of armor - getting there even from the most powerful guns may not lead to breakbacing. But there are two small lateral areas on both sides that players are called "cheeks" - they are obviously not closed with an additional layer of armor, so as not to interfere with the movement of the tower. It is wherever you need to aim if you want to most effectively resist this tank. But, again, you need to look for a moment to attack, because the slightest movement of the tower of the enemy - and your shell cares in a thick layer of armor, and not in your chosen "cheek". Fortunately, T26E4 tank is not too mobile, so you will have enough chances to attack the way you are planning.

Between the tower and the case

In this case, the principle is exactly the same as in the previous paragraph - between the tower and the building of this tank there is a gap, which is not protected by a particularly thick layer of armor, so as not to constrain the movement of the tower. It is wherever you need to aim. However, you should remember that people who know perfectly understand the shortcomings of the booking of their car and will always try to cover these gaps along with the cheeks, so you can experience some difficulties in trying to get to the cherished zones. But you should not give up in any case, because if you are not playing on the most powerful tank, then you can hardly break through the tank armor. Wash, wait for the moment - and everything should be turned out.

Machine gun

Well, the very last and the most tidy is a machine-gun point. On the thick tank, the excavation with anti-personnel machine gun looks like a real target. It is all about it that they are trying to aim, since it is one of the biggest "litters" of this tank. It is clear that, as in the previous cases, here the experienced fighters will try to remove for you the possibility of attacking the machine-gun point, for example, becoming sideways, but if you wish you can play ahead and hit the cherished goal. Moreover, do not forget about the rest of the penetration zones, which the tank can open at the same time.